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Dropzone wiki
Dropzone wiki












dropzone wiki
  1. #Dropzone wiki code#
  2. #Dropzone wiki Pc#

It was then converted to the Commodore 64 (C64) by MacLean himself. MacLean purchased one of the first Atari 800's to be imported into the UK and started writing the game. The ranks awarded to players at the end of a game are (in order): Sometimes the aliens will carry lethal androids instead, which must be avoided. The player must shot the enemy aliens and catch the falling scientists. The aliens capture scientists walking along the ground. Players must elude or engage various aliens-some slow, others faster-and return the scientists to the base's eponymous dropzone. Players control the hero trying to rescue the scientists on a horizontally side-scrolling game field. The gameplay is much in the style of Defender, as well as Stargate, Scramble and even Robotron: 2084. The player dons a jetpack armed with a laser, a cloaking device and three smart bombs, to rescue the scientists and return them to the base.

#Dropzone wiki Pc#

Only the Game Boy Advance version saw a North American release the others were European exclusives.Ī fully-playable port of the C64 version can be found in the PC version of Jimmy White's 2: Cueball, also by Archer Maclean.On the surface of Jupiter's moon, Io, a scientific research base is under attack by aliens. It is available for the Super Nintendo Entertainment System (titled Super Dropzone on all packaging, but only Dropzone on the title screen), Game Boy Advance and PlayStation. The sequel, Super Dropzone, added new weapon types and end-level bosses. The Commodore 64 version of the game was awarded a Gold Medal in issue 3 of Zzap!64 magazine, with an overall rating of 95%. Personal Computer World reviewer agreed with this notion: "Although Dropzone is virtually a rewrite of Defender, the quality of its graphics and sound make it far superior." A reviewer for Computer and Video Games in a May 1985 review stated that Dropzone was one of the best Atari games and Atari owners could not afford to miss this game. The Atari 8-bit version was met with overwhelmingly good reviews. With the proceeds from the settlement, Maclean bought his first Ferrari. Four years of legal wrangling with the publisher followed, until they finally settled out of court for copyright infringement. In addition, Maclean saw it for sale in areas outside of Europe and even in the United States. After 18 months, however, they stopped paying him royalties claiming that the game was no longer selling.

dropzone wiki

Gold for the European distribution of the game. Maclean entered into a publishing deal with U.S. The name Dropzone was not settled on until shortly before the game went gold. However, the 64 is still a respectable BMW316. It is visually, sonically etc., identical and about 12K shorter. The Atari, being the Porsche of home computers, is capable of running Dropzone 2.5 times faster than the 64 and can handle any amount of blobs on screen, even when you release a Strata Bomb. Those who can reach Megastar status on the 64 should have had enough practice to attempt an Atari supervised Dropzone mission.

dropzone wiki

#Dropzone wiki code#

The 64 Dropzone is about 46k long and consists of 15,000 lines of sparsely commented code with around 350 subroutines and around 3000 labels. Maclean converted the game to the Commodore 64 himself: Maclean purchased an Atari 800 as soon as they were officially launched in the UK in 1981 and started writing what would eventually evolve into Dropzone. After level 99, the levels repeat starting level 95. There are 99 levels of gameplay, each increasingly difficult. The ranks awarded to players at the end of a game are: The player must shoot the enemy aliens and catch the falling scientists. Players control the hero trying to rescue the scientists on a horizontally-scrolling game field. The gameplay is in the style of Williams Electronics' Defender, with some influences from Scramble and Robotron: 2084.














Dropzone wiki